Touhou: bullethell


Developed for Desktop

C++11 Programming project

Tech:

Custom framework

Features:

Const correct engine char / wchar abstraction
Controller support Math algorithms for bullet patterns
Level creator XML parser (Pugi XML)
Spritesheets Full state saving

Goal:

The goal was to create a const correct framework that respected the C++11 coding standards

A lot of time was spent investigating fun patterns for the bullets.