#include <TextureManager.h>
| star::TextureManager::~TextureManager |
( |
void |
| ) |
|
| bool star::TextureManager::DeleteTexture |
( |
const tstring & |
name | ) |
|
| void star::TextureManager::EraseAllTextures |
( |
| ) |
|
| ivec2 star::TextureManager::GetTextureDimensions |
( |
const tstring & |
name | ) |
|
| GLuint star::TextureManager::GetTextureID |
( |
const tstring & |
name | ) |
|
| bool star::TextureManager::LoadTexture |
( |
const tstring & |
path, |
|
|
const tstring & |
name |
|
) |
| |
| bool star::TextureManager::ReloadAllTextures |
( |
| ) |
|
The documentation for this class was generated from the following files: